This game is made for Oculus and for Desktop. I led a team of 4 to help create this game. The team consisted of a 3D artist, a project manager, a graphic designer, and a UX designer. I acted as a Game Developer, as we had no one to program the game. We wanted to make it an "oasis" so we created the game to be an island. The houses act as places to access more mini-games.
The game was made in Unity. Regarding the programming, I programmed entirely in C#. The game currently has questionnaire mini-games based on women's history. The game is still being created, currently on hold for next summer, for it to be continued on for the next set of interns.